<html><img src="p2.gif"></html>\n@#($*@!\n\n[[Fuck Off|p3]]\n[[...@#$...|begin]]
<html><img src="p3.gif"></html>\n@#($*@!\n\n[[SOMETHING STIRS WITHIN|p4]]\n[[...@#$...|p2]]
<html><img src="p1.gif"></html>\n@#($*@!\n\n[[Shut Up|p2]]\n[[...@#$...|sleep]]
<html><img src="p6.gif"></html>\n\n<<display "Timer Addon">>\n<<set_timer_mode "display">>\n<<set_timer_param "End">>\n\n<<start_timer 7>>\n<<endif>>
<html><img src="p4.gif"></html>\n@#($*@!\n\n[[THEY HAVE TEMPTED HER WRATH|p5]]\n[[...@#$...|p2]]
<html><img src="title.png"></html>\nThurgood P. Marshall and the Quest for Ontological Theory Advancement\n\n[[►|begin]]
<html><img src="p5.gif"></html>\n@#($*@!\n\n[[PSYCHIC INCINERATION|p6]]\n[[...@#$...|p2]]
WARNING\nThis game contains flashing lights and colors.\n\n[[ok|title]]
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<html><img src="sleep.gif"></html>\n...\n\n[[go outside|begin]]
<<silently>>\n<<set $TimerAddon = \nfunction()\n{\n var div_timer_container = document.createElement('div');\n div_timer_container.setAttribute('id', 'timer');\n\n var div_timer_canvas = document.createElement('canvas');\n div_timer_canvas.setAttribute('id', 'timer_canvas');\n div_timer_canvas.setAttribute('width', '0');\n div_timer_canvas.setAttribute('height', '0');\n div_timer_canvas.width = div_timer_canvas.width;\n div_timer_container.appendChild(div_timer_canvas);\n \n var div_timer_text = document.createElement('span');\n div_timer_text.setAttribute('id', 'timer_text');\n div_timer_text.innerHTML = "";\n div_timer_container.appendChild(div_timer_text);\n\n var Timer_Active = false;\n var Timer_Paused = false;\n var Timer_Mode = 'none';\n var Timer_Param = "";\n var Timer_Max = 0;\n var Timer_Now = 0;\n \n var div_jonah_floater = document.getElementById('floater');\n if(div_jonah_floater) div_jonah_floater.appendChild(div_timer_container);\n\n var div_sugarcane_menu = document.getElementById('sidebar');\n if(div_sugarcane_menu) div_sugarcane_menu.appendChild(div_timer_container);\n\n function StartTimer(val)\n {\n Timer_Active = true;\n Timer_Paused = false;\n Timer_Max = val;\n Timer_Now = val;\n div_timer_text.style.display = 'block';\n div_timer_canvas.style.display = 'block';\n }\n\n function StopTimer()\n {\n Timer_Active = false;\n div_timer_text.style.display = 'none';\n div_timer_canvas.style.display = 'none';\n }\n\n function PauseTimer()\n {\n Timer_Paused = true;\n }\n\n function ResumeTimer()\n {\n Timer_Paused = false;\n }\n\n function SetTimerText(text)\n {\n div_timer_text.innerHTML = text;\n }\n\n function SetTimerMode(mode)\n {\n if(mode == 'display')\n {\n Timer_Mode = 'display';\n }\n else if(mode == 'restart')\n {\n Timer_Mode = 'restart';\n }\n else Timer_Mode = 'none';\n }\n\n function SetTimerParam(param)\n {\n Timer_Param = param;\n }\n\n function OnTimerEnd()\n {\n StopTimer();\n if(Timer_Mode == 'restart')\n {\n state.restart();\n if(Timer_Param) alert(Timer_Param);\n window.location.reload(true);\n \n } \n else if(Timer_Mode == 'display')\n {\n state.display(Timer_Param[0]);\n }\n }\n\n function OnTimerTick()\n {\n if(Timer_Active && !Timer_Paused)\n {\n Timer_Now = Timer_Now - 0.2;\n\n if(Timer_Now <= 0) Timer_Now = 0;\n \n var context = div_timer_canvas.getContext("2d");\n div_timer_canvas.width = div_timer_canvas.width;\n\n var x = div_timer_canvas.width / 2;\n var y = div_timer_canvas.height / 2;\n var radius = 1;\n var startAngle = 1.5 * Math.PI;\n \n var endAngle = (1.5 + (2 / Timer_Max * Timer_Now)) * Math.PI;\n var counterClockwise = false;\n\n context.beginPath();\n context.arc(x, y, radius, startAngle, endAngle, counterClockwise);\n context.lineWidth = 15;\n if(div_jonah_floater) context.strokeStyle = "#FF00FF";\n if(div_sugarcane_menu) context.strokeStyle = "#BBBBBB";\n context.stroke();\n\n context.font = 'bold 30px sans-serif';\n if(div_jonah_floater) context.fillStyle = "#FF00FF";\n if(div_sugarcane_menu) context.fillStyle = "#BBBBBB";\n context.fillText(Timer_Now.toFixed(1), 55, 85);\n\n if(Timer_Now <= 0) OnTimerEnd();\n }\n }\n\n setInterval(function(){ OnTimerTick(); }, 100); \n\n macros['start_timer'] =\n {\n handler: function(obj, fnc, val)\n {\n StartTimer(val);\n }\n }\n\n macros['stop_timer'] =\n {\n handler: function(obj, fnc, val)\n {\n StopTimer();\n }\n }\n\n macros['pause_timer'] =\n {\n handler: function(obj, fnc, val)\n {\n PauseTimer();\n }\n }\n\n macros['resume_timer'] =\n {\n handler: function(obj, fnc, val)\n {\n ResumeTimer();\n }\n }\n\n macros['set_timer_text'] =\n {\n handler: function(obj, fnc, val)\n {\n SetTimerText(val);\n }\n }\n\n macros['set_timer_mode'] =\n {\n handler: function(obj, fnc, val)\n {\n SetTimerMode(val);\n }\n }\n\n macros['set_timer_param'] =\n {\n handler: function(obj, fnc, val)\n {\n SetTimerParam(val);\n }\n }\n\n}\n>>\n<<print $TimerAddon()>>\n<<endsilently>>
Thurgood P. Marshall and the Quest for Ontological Theory Advancement
CONFIDENCE CANNOT DESTROY OUR TORMENTORS\n\nUNTIL THEN OUR INNER PRINCESS RESTS BENEATH\n\n-A vignette by <html><a href="http://www.cherry-cupid.com">Cherry</a></html> for LD48-\n\n[[RESTART|begin]]
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